GitHub schellingb/ZillaLib Sleek multiplatform C++ 2D
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This lesson will cover the basic structure of a video game. this phase is mostly covered in the directinput tutorial. phase 4: run the game logic, (and 2d since ms announced that they are not give more support to xna , for me was an opportunity to start to learn directx , so i wanted to learn dx11, i was following this
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c++ How to create a simple side scroller game - Game